UX Case Study:
The DBT App
is a mobile therapy tracker designed for precision planning and deep learning in support of professional and self-directed DBT: Dialectical Behaviour Therapy.
Discovery & Definition ↴
Development & Delivery ↴
The mental health apps market had a valuation of USD 5.1 billion in 2022 and is projected to reach USD 17.1656 billion by 2030, growing at a compound annual growth rate (CAGR) of 16.1% during the forecast period from 2023 to 2030, according to SNS Insider.
Business Insider. September 21, 2023
Dialectical Behaviour Therapy (DBT) is a practice-based behavioural therapy, organized and delivered much like an academic course.
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In the 1980s, Dr. Marsha Linehan rose to the enormous challenge of supporting clients who had many of the hallmark symptoms of complex post-traumatic stress.
These clients frequently experienced overwhelming thoughts and emotional pain, accompanied by a variety of maladaptive coping behaviours and core beliefs. Common threads were identified, including the overwhelming fear of real and/or perceived abandonment, and a tendency to self-harm as a tool for reducing emotional pain.
For Dr. Linehan, it’s personal; the creator of Dialectical Behaviour Therapy shares a diagnosis with many of her earliest clients.
Borderline Personality Disorder is a highly stigmatized condition described in the Diagnostic & Statistical Manual of Mental Illnesses, 5th Edition (DSM-5). Many of the patients who initially arrived in front of Dr. Linehan had been diagnosed with the disorder, and most often had been discharged by previous private clinicians due to the intensity of their emotions and behaviours.
Dr. Linehan created an evidence-based system for understanding and regulating intense emotion, for validating thoughts and for restructuring target behaviours.
The scope of DBT’s target treatment population has expanded over time; ongoing research reveals its ability to help alleviate symptoms of persistent emotional distress associated with a variety of other psychiatric conditions described in the DSM-5.
Dr. Linehan describes the therapy as synthesizing two essential components:
Technology of acceptance
Technology of change
A significant barrier to increasing widespread access to this transformational therapy is its cost of operation.
Significant responsibility and requirements for care are placed on the teams of clinicians who deliver DBT programming at its intended capacity; the standards for access to support are extended to the clinicians themselves in addition to the clients of the therapy.
Clients study and practice from a textbook containing Handouts and Worksheets. The therapy lasts from six months to one year. There are five learning modules:
PROS
CONS
PROS
CONS
DBT Travel Guide has a stand-out feature for triaging the user’s level of crisis or emotional overwhelm.
It’s a strong concept, but the execution has room for improvement. We conduct a feature audit using activities including journey mapping and auditing the information architecture.
Screen 1: Type of Crisis, Screen 2: Severity of Crisis, Screen 3: Suggested Skills
Artefact Production: Journey mapping and exposing feature architecture, annotating functionality, visually sorting and grouping data.
Artefact Production: Mapping relationship between crisis scenarios and suggested skills; ordering listed skills into subcategories within mains.
DBT Travel Guide – Crisis Triage Feature
Consideration:
When a user is in crisis:
Future Steps:
Architecture/Structure:
Focus is on delivering high-quality content for learning and practicing DBT.
Prioritizes delivering the material on a schedule reflecting the institutional approach.
Specific skills call for specific kinds of tracking.
Tracking in DBT takes on different formats depending on the skill in focus.
Users lost trust with apps that suffered from issues of content quality and functionality.
Product roadmap should integrate long-term technical support. Highly active support occurs during the first year or more following release.
Price reflects market competitors like Headspace, without alienating users with a high subscription cost like DBT Coach.
Mass licensing for publicly funded instituions and private practices.
Age: 29
Occupation: Bartender, Carpenter
Interests: Getting cozy with the cats; sketching plants & people; camping in National & Provincial parks; rock climbing
Artefact Production: Architecture of the onboarding journey represented as a flow
Artefact Production: Screen flows and written synopsis of the Timeline’s Card architecture; users add Elements to Cards; Cards are flexible—by default, one Card represents one week of study and practice; however, users have the flexibility to group Elements onto Cards as they choose
After sign-up, Claire begins the Onboarding process: she watches the DBT Introduction Video. The clear takeaway is the organization of DBT into four modules.
She inputs her start date & program duration. The Calendar View populates with a repeating weekly appointment for the duration of those six months.
She skips the Notification Frequency & Goal Setting for now. She moves on to the Timeline View and Skill Card tutorials.
Claire is invited to complete a survey:
“Which of these skills sounds most helpful?”
Claire takes time to skim the collection of skills, & selects some that stick out to her.
A prompt appears, giving Claire the option to populate the Timeline with the selected skills. She selects “yes”.
The Timeline View is now populated with eight skills that Claire has selected.
Effectively suggests some other skills to compliment the ones that Claire has chosen; she adds those suggestions.
Claire now has a timeline consisting of twelve DBT skills.
Claire toggles the List View, which makes all twelve skills on the timeline visible at a high level. She toggles back to Card View, which expands each of the twelve Cards on the Timeline.
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