Effectively

The DBT App

Designing and prototyping a mobile app for learning and practicing DBT: Dialectical Behaviour Therapy

Effectively

The DBT App

Overview

Case study and product proposal; research, design and prototyping

Duration

Ongoing

Deliverables

  • Literature review
  • Competitive analysis
  • User interviews
  • User personas
  • Journey mapping
  • Feature auditing 
  • Feature ideation
  • User flows
  • Wireframing
  • Prototyping
  • Strategy + foresight documentation

Software

Adobe Creative Suite

Figma + Figjam

Google Gemini Pro

Claude Sonnet Pro

Context

What is DBT?

Dialectical behaviour therapy (DBT) is a practice-based behavioural therapy providing clients with actionable frameworks for managing intense emotions and improving relationships. 

Clinician-led programs last six months to one year or more. Participants attend weekly skill seminars and learn from a source text, the DBT Manual of Handouts and Worksheets.

DBT skill modules focused on practicing acceptance

Mindfulness
Practice

Developing awareness of the present moment by consciously engaging the physical senses

Seeking intuitive balance between logical reasoning and emotional responses, referred to as wise mind

Distress
Tolerance

Skills for reducing intensity of emotion during episodes of emotional distress

Skills for minimizing risk of harm to self or relationships during episodes of distress

DBT skill modules focused on changing behaviour

Interpersonal Effectiveness

Skills for effectively pursuing, managing and ending relationships

Processes for fact-based validation of the self and others

Emotion
Regulation

Regulating the nervous system through repetition of structured routines

Increasing emotional self-awareness (ESA) through the practice of naming emotions and pairing coping strategies

Problem

What makes DBT challenging?

Structured DBT demands a substantial commitment of cognitive and emotional resources from clients in order for them to experience the max potential benefits of therapy.

There are a variety of factors that can potentially impact a client’s success in therapy and adoption of the DBT skills:

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Emotional Instability

Mood instability and emotional distress can impact the client’s executive functioning, reducing the likelihood of skill practice and implementation.

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Resources Req'd For Success

Structured DBT requires self-discipline, organizational skills, and practice outside of therapy. Clients are often balancing weekly DBT with work, school, childcare or other important commitments.

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Resistance to Behavioural Change

The cognitive and emotional resources required to interrupt existing coping patterns may initially cause clients to resist or avoid skill practice—especially with complex DBT skills such as Chain Analysis.

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Methods of Documentation

Paper binders are often used to manage the large volume of information. Binders are inconvenient to keep on-hand, restricting how often clients are likely to practice skills.

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Long-Term Skill Recollection

Past clients of DBT displayed a common difficulty recalling skills during user interviews. These clients, who had completed DBT programs between 1-3 years ago, described abandoning skill practice after programs ended.

Solution

How will Effectively meet the needs of users?

Effectively is a mobile-first toolkit empowering users to document the practice of DBT skills.    

It better enables on-the-go engagement with the skills, and actively encourages users to develop habit formation—to maximize therapeutic benefit and to increase the likelihood of long-term adoption of the skills. 

Effectively: The DBT App — Core Feature Toolkit

Validating concepts with in-depth research and analysis

Discovery

Literature Review

Making the case for self-directed mobile mental healthcare

Empirical data sourced from academic literature provided dynamic, transferable insight:

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Examined the efficacy of mental healthcare apps based on affective conditions (anxiety, depression, etc.)

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Validated the use of mobile mental healthcare interventions from a cost-analysis perspective

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Provided research-validated heuristics for designing mobile mental healthcare experiences

Discovery

Competitive Analysis

Identifying strengths and opportunities in competitor products

Analysing direct competitors and reviewing publicly-available user feedback (forums, comment sections) allowed me to identify a clear market gap in terms of quality-of-service and affordability of available products. 

A podcast featuring two certified DBT practitioners offered qualitative analysis from the clinical perspective.

Discovery

User Research

Conducting user research within an ethics-focused framework

I conducted semi-structured interviews with clients who have completed a DBT program, gathering qualitative data about their experiences before, during and after therapy.

I implemented a framework for conducting ethical research: 

Informed Consent

Consent forms outlining participant right-of-refusal during interviews + right-of-withdrawal in perpetuity after

Conditions for Participation

A) Current access to MH therapist or counselor

B) Material stability — housing, food, income

C) Not in active crisis potentially requiring professional intervention

Honorarium

Providing interviewees with cash honorariums to compensate for time and data

Research consent forms

Pages from in-depth user interviews

Fictionalized user personas created from real interview data: an opportunity to understand and humanize the potential user base 

Journey Maps exploring user processes and identifying opportunities for engagement

Exploring the design of a key feature: Skill Discovery

How might we help users discover relevant skills in the moments when heightened emotion or emotional distress impact executive functioning? 

Feature Ideation

Sketching + Evaluation

Conceptualizing and assessing skill discovery strategies

I conducted a solo brainstorm as well as asking interviewees to describe how they might access the source text and go through the skill discovery process in order to manage an emergent emotional crisis or to resolve an interpersonal conflict.

I plotted those combined ideas and processes along an evaluation matrix, considering the effort and time it may take to tackle each approach.

Sketching and mind-mapping skill discovery strategies

Evaluation matrix of skill discovery strategies

Review the DBT Manual

Ask a Professional

Use an AI-Assisted Tool

Use a Purpose-Built Filter 

Feature Audit

Heuristic Evaluation

Analysing how a competitor approaches the process of skill discovery

DBT Travel Guide offers a feature for skill discovery based on the user selecting an emotion or behavioural urge from a simplified list.

Heuristic analysis of the tool uncovered opportunities to improve upon the base concept.

Screen flow — DBT Travel Guide’s ‘Crisis‘ tool makes use of a traffic light colour code for users to triage emotional intensity

Documenting the skill modules where skill suggestions originate from for a given emotional state (here, sadness).

Prototyping

User Flows

Purpose-built filtering: cascading suggestions to users based on the method of triage

Both methods under consideration prompt the user to select a root emotion or behavioural urge, similar to the DBT Travel GuideCrisis‘ feature.

The methods diverge at the second step of the triage, generating a possible A/B testing condition to reveal the more effective method.

Method A: Suggestions are provided to the user based on the user’s reported intensity rating of the emotion or behavioural urge

Method B: Suggestions are provided to the user based on the selection of a problem-solving strategy for managing the emotion or behavioural urge

Exploring other components of Effectively's feature toolkit

Providing access to source materials, enabling documentation, and encouraging users to form the habit of consistent practice

Feature Exploration

DBT Manual + Practice Sheets

Mobile-first handouts and worksheets

The DBT Manual is a dense text, featuring over 250 handouts and worksheets.

Transcription of the manual prioritizes a mobile-first design ethos. The table of contents integrates search and filter functionality for improved findability. Interactivity of sheets prioritizes ease-of-use.

The DBT Manual’s Table of Contents illustrates the density and volume of DBT skills and practice sheets

Figma wireframes created using the Material 3 component library illustrate methods of filtering for improved findability of sheets and user control over the system

Feature Exploration

Practice Timeline

Versatile tooling for documenting skill practice

The Practice Timeline allows users to create a searchable chronology of practice sheets and other forms of documentation using a system of sequenced Cards populated by Elements.

Elements include: assigned sheets, notes, local device media and links to web-based media (articles, videos, podcasts and other web resources).

Feature Exploration

Reminders + Practice Planning

Encouraging users to adopt the habit of consistently practicing skills

Empirical data points to a strong correlation between the frequency of skill use and reduction of symptoms

Effectively encourages users to set practice reminders and pre-populate the Practice Timeline with sheets in order to increase the likelihood of habit-formation over time. 

Strategic messaging and UX writing — taking inspiration from a market leader, Headspace

Headspace Says:

10 Minutes,
3 Times
Per-Week

Headspace’s UXR team was able to quantify a minimum amount of meditation practice required to achieve therapeutic benefit — 10 minutes, 3 times per week.

This quantifiable minimum amount is now a component of the strategic brand messaging for the Headspace app, creating an achievable goal for users.

Effectively Says:

Practice
Makes
Progress

There is currently no quantified minimum amount of DBT required to experience therapeutic benefit, however, data suggests that a higher volume of skill practice is strongly correlated with improved outcomes overall

Practice Makes Progress; this messaging will be a core part of the brand’s voice. 

Preparing for future success with Effectively

User Testing + Dev Hand-Off

How might we design user testing and prepare for dev?

One of the most vital next steps for validating the proposed tooling will be  effective user testing. 

Continuing the process of building out feature  prototypes, we will document error states and edge cases to prepare for future dev handoff, making use of Figma’s Dev Mode to create systematized annotations.

Strategic Partners + KPIs

How might we resource the development of Effectively and measure impact?

Future research and development of Effectively could potentially be supported through public and private funding pathways. 

Lastly, we consider future impact metrics to gather once an MLP lands in users’ hands.

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© Copyright. Matthew Crans. 2026.